![]() Improved tracking of Winter’s Wrath projectiles, now tracking strength decays from its max value over 10s instead of 2.2s.Fixed an issue where Shiver Strike (or Thundercrash) could get the player stuck against soft ceilings in Crucible maps.Increased downwards velocity applied to Shiver Striking players when they are slowed to more quickly pull them out of the air.Using the combo of a Shiver Strike into a Heavy slam attack will now cost the full Super energy of both the Shiver Strike and the slam (this previously only cost energy for the slam).Increased the energy cost of using Shiver Strike while in Glacial Quake from three percent to seven percent Super energy. ![]() ![]() Reduced damage resistance while in Super from 60 percent to 50 percent.Removed AoE freeze against players on Super cast.Range after impacting PvE enemies is unchanged. Decreased the target acquisition range of Withering Blade after it impacts a player from 12m to 8m.Decreased Withering Blade slow stacks applied to players from 60 to 40 stacks.Decreased Withering Blade damage against players from 90 to 65 damage.Added a 4s cooldown between activations of Shatterdive.Removed damage resistance from Shatterdive.Added Unrelenting as a possible perk for THE SWARM Machine Gun.Fixed an issue where Guardians could embrace their darker side and damage their teammates using the Frenzy perk.Fixed an issue that caused Eyes of Tomorrow to do less damage than intended against yellow bar enemies.Grants small damage bonus when defeating enemies with weapons matching the damage type of your Super while your Super is full, but at a shorter duration than when you defeat combatants in PvE.Grants small amount of super energy when defeating Guardians with weapons matching the damage type of your Super.Updated Mantle of Battle Harmony to function in PvP.Fixed an issue where the Prismatic Recaster was not displaying all available engram types on a single page.Fixed an issue where the Cabal Pyro Flamethrower projectile generated a lot of network usage, leading to strange combatant behaviors within Battlegrounds activities.Fixed an issue where players would incorrectly receive an “online privileges” dialog when trying to launch specific Battlegrounds activities or the Battlegrounds playlist with a fireteam member who hadn’t unlocked the activity.Fixed an issue where players could regenerate infinite Super energy from teammates running through hallways.Fixed an issue that prevented Scan and Heroic VIP patrols from appearing on Europa.Fixed an issue where players would die instantly if they stood in a particular spot of the Quitter’s Well in Tangled Shore.Fixed an issue where “Immune” text appears when players deal damage to the High Celebrant.Fixed an issue where players could respawn into the void, instantly bringing an end to their feeble attempts to survive this activity at Master difficulty.Here are the official patch notes for Hotfix 3.1.1.1. Many of these changes only apply to PvP, and most of these abilities should be just as potent in PvE as they were a week ago. Warlocks actually got a buff to their Super’s tracking in PvP, but the detonation for frozen targets now scales down. Titans no longer freeze nearby players when activating Glacial Quake, and they take more damage while Supering. Hunter’s Shatterdive now has a four-second cooldown, and Wither Blade deals less damage to players in PvE. Hunters, Titans, and Warlocks all saw some individual changes as well. Stasis Crystals also deal reduced Shatter damage, meaning they won’t be as dangerous to nearby players. The grenade field also doesn’t slow players as quickly. The grenade’s pull radius is about a two-thirds of what it was, from 9.5 meters to 6 meters. One of the biggest changes for all three classes is to the Duskfield grenade. Hotfix 3.1.1.1 fixes a few bugs, but primarily it targets the oppressive power of Stasis, especially in the game’s multiplayer arena.įor a complete list of patch notes, scroll down. On Tuesday, Bungie launched a massive patch targeting Destiny 2’s Stasis - the game’s newest power set - to the relief of Destiny’s hardcore PvP community.
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